Might of the Meek

Might of the Meek

R

Instant


Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.


"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero


Illustrated by Danny Schwartz


  1. Standard

  2. Future

  3. Historic

  4. Timeless

  5. Gladiator

  6. Pioneer

  7. Modern

  8. Legacy

  9. Pauper

  10. Vintage

  11. NOT LEGAL

    Penny

  1. Commander

  2. Oathbreaker

  3. Standardbrawl

  4. Brawl

  5. Alchemy

  6. Paupercommander

  7. Duel

  8. NOT LEGAL

    Oldschool

  9. NOT LEGAL

    Premodern

  10. NOT LEGAL

    Predh

Bloomburrow

#144 - COMMON - EN - Foil

Prints

USD

EUR

TIX

  1. Bloomburrow #144

    0.09

    0.12

    0.03

  2. Bloomburrow #144 (EN)

    0.09

    0.12

    0.03

  3. View all prints