Roots of Wisdom

Roots of Wisdom

1 G

Sorcery


Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)


Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.


Illustrated by Sidharth Chaturvedi


  1. NOT LEGAL

    Standard

  2. NOT LEGAL

    Future

  3. Historic

  4. Timeless

  5. Gladiator

  6. Pioneer

  7. Modern

  8. Legacy

  9. Pauper

  10. Vintage

  11. NOT LEGAL

    Penny

  1. Commander

  2. Oathbreaker

  3. NOT LEGAL

    Standardbrawl

  4. Brawl

  5. NOT LEGAL

    Alchemy

  6. Paupercommander

  7. Duel

  8. NOT LEGAL

    Oldschool

  9. NOT LEGAL

    Premodern

  10. NOT LEGAL

    Predh

Kaldheim

#190 - COMMON - EN - Foil

Prints

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EUR

TIX

  1. Kaldheim #190

    0.13

    0.09

    0.03

  2. Jumpstart 2022 #721 (EN)

    0.12

    0.14

  3. Kaldheim #190 (EN)

    0.13

    0.09

    0.03

  4. View all prints