Ral and the Implicit Maze

Ral and the Implicit Maze

3 R R

Enchantment — Saga


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga deals 2 damage to each creature and planeswalker your opponents control. II — You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn. III — Create a Spellgorger Weird token. (It's a 2 R 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.")


Illustrated by Andrew Mar


  1. NOT LEGAL

    Standard

  2. NOT LEGAL

    Future

  3. Historic

  4. Timeless

  5. Gladiator

  6. NOT LEGAL

    Pioneer

  7. Modern

  8. Legacy

  9. NOT LEGAL

    Pauper

  10. Vintage

  11. NOT LEGAL

    Penny

  1. Commander

  2. Oathbreaker

  3. NOT LEGAL

    Standardbrawl

  4. Brawl

  5. NOT LEGAL

    Alchemy

  6. NOT LEGAL

    Paupercommander

  7. Duel

  8. NOT LEGAL

    Oldschool

  9. NOT LEGAL

    Premodern

  10. NOT LEGAL

    Predh

Modern Horizons 3

#132 - UNCOMMON - EN - Foil

Prints

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TIX

  1. Modern Horizons 3 #132

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    0.03

  2. Modern Horizons 3 #132 (EN)

    0.06

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